Difficulty: Easy
Correct Answer: Incorrect
Explanation:
Introduction / Context:
Choosing between hardware and software implementations depends on performance, latency, flexibility, power, cost, and development time. While custom hardware can exploit parallelism and dedicated pipelines, it is not universally faster than software running on optimized processors with caches, SIMD, and accelerators.
Given Data / Assumptions:
Concept / Approach:
Speed is task-dependent. Hardware wins when abundant fine-grained parallelism exists and latency must be minimal. However, modern software platforms can be faster for control-dominated tasks, irregular data structures, or when using high-performance GPUs. Overheads such as I/O, memory bandwidth, and clock constraints also limit hardware throughput.
Step-by-Step Solution:
Verification / Alternative check:
Benchmarks show some signal-processing kernels excel on FPGAs, while others run faster on GPUs or CPUs due to clock speeds, caches, and massive parallel cores. Control-oriented tasks often favor software.
Why Other Options Are Wrong:
Common Pitfalls:
Overlooking data movement costs; ignoring development time and maintainability; assuming clock frequency directly equals performance.
Final Answer:
Incorrect
Discussion & Comments