Difficulty: Easy
Correct Answer: T = (2u sin α) / g
Explanation:
Introduction / Context:
The time of flight of a projectile on level terrain depends only on the vertical component of the initial velocity. This is a fundamental kinematics result used to compute range and maximum height.
Given Data / Assumptions:
Concept / Approach:
Vertical motion governs the ascent and descent: time to rise to peak equals time to descend back to the same elevation. Use v_y(t) = u sin α − g t and y(t) = 0 condition at landing.
Step-by-Step Solution:
Verification / Alternative check:
At α = 90°, T = 2u/g (pure vertical throw), matching the standard vertical result.
Why Other Options Are Wrong:
(b) mixes range identity; (c) and (d) use cos instead of sin; (e) is dimensionally incorrect (u^2/g is time only when accompanied by angle functions differently).
Common Pitfalls:
Applying the formula when landing elevation differs from launch; forgetting to double the ascent time.
Final Answer:
T = (2u sin α) / g
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