Minimum gradient in station yards What is the usual limiting steepness for the minimum gradient adopted within station yards to prevent undesired rolling and to simplify shunting?

Civil Engineering Railways Difficulty: Easy
Choose an option
  • A
    1 in 1000
  • B
    1 in 750
  • C
    1 in 500
  • D
    1 in 400
  • E
    zero

Answer

Correct Answer: 1 in 400

Explanation

Introduction / Context:Station yards contain many pointwork elements and standing vehicles. Excessive gradients can cause vehicles to roll, complicate shunting, and increase safety risks. Therefore, a gentle limiting gradient is specified for yard design and reconstruction.

Given Data / Assumptions:

  • We seek the typical maximum steepness (minimum gradient) used within yards.
  • Operational safety and ease of shunting are priorities.

Concept / Approach:Yard gradients are kept as flat as practicable. A commonly adopted limiting gradient is 1 in 400. Flatter gradients like 1 in 1000 are even better but may not always be feasible; steeper than 1 in 400 increases operational risk and complicates stabling and coupling operations.

Step-by-Step Solution:Consider safety: minimize uncontrolled movement.Adopt a practical limit: 1 in 400 serves as a standard yard maximum gradient.This value balances drainage/formational needs with operational safety.

Verification / Alternative check:Permanent-way and yard-layout guides cite 1 in 400 as a commonly accepted limit for yard gradients under normal conditions, with local adjustments as required.

Why Other Options Are Wrong:1 in 1000 and 1 in 750: Flatter than necessary and not the usual limiting value.1 in 500: Sometimes used, but 1 in 400 is the prevalent limiting standard.Zero: Ideally flat, but impractical over long yards and not codified as a general rule.

Common Pitfalls:

  • Assuming the flattest possible gradient is always used; site constraints often dictate the practical limit.
  • Confusing mainline ruling gradients with yard gradient standards.

Final Answer:1 in 400

Discussion & Comments
No comments yet. Be the first to comment!
Join Discussion