Difficulty: Easy
Correct Answer: count in a random order
Explanation:
Introduction / Context:
Finite-state machines and counters can be engineered to step through states in virtually any desired sequence. Beyond simple up/down patterns, designers often implement custom (pseudo-random or application-specific) sequences to meet timing or control requirements.
Given Data / Assumptions:
Concept / Approach:
The question asks for the broad purpose of sequential design: shaping the next-state map to traverse a chosen sequence. Classical examples include Johnson counters, Gray counters, or application-specific “random-looking” sequences used in scanners, LED chasers, or test pattern generators.
Step-by-Step Solution:
Verification / Alternative check:
Simulate the state machine for several cycles; confirm it follows the custom sequence and handles illegal states with resets or self-correction.
Why Other Options Are Wrong:
“count up” and “count down” are special cases of sequential design but not the general aim stated. “decode an end count” is a separate task performed by decoders or comparators.
Common Pitfalls:
Neglecting unused states can cause lock-up. Always define recovery for illegal states and ensure synchronous reset behavior.
Final Answer:
count in a random order
Discussion & Comments