Difficulty: Easy
Correct Answer: a, e, d, b, c
Explanation:
Introduction / Context:
Build geometry from the primitive “point”. A line connects points; an angle joins rays; polygons follow.
Given Data / Assumptions:
Point → Line → Angle → Triangle → Square.
Concept / Approach:
Use dependency ordering (you need lines before angles, angles before polygons).
Step-by-Step Solution:
Verification / Alternative check:
The count of sides/angles rises consistently.
Why Other Options Are Wrong:
They place complex figures before primitives.
Common Pitfalls:
Skipping angle before triangle.
Final Answer:
a, e, d, b, c
Discussion & Comments