Technology Questions

Practice Technology MCQs with answers and explanations. Page 51 of 79.

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In IMS DB (Information Management System Database), what are the main processing modes available for application programs, and how do these modes influence concurrency and database locking behavior?
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In JCL (Job Control Language), what is the difference between an in-stream procedure and an inline procedure, and how are these two types of procedures used within a job?
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In an AVL tree, for what range of balance factor (pivotal value) should rebalancing rotations be performed to maintain the height balanced property of the tree?
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In computer science and programming, which underlying data structure is typically used by compilers and runtime systems to implement recursion and manage function call return addresses?
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In C and C++ programming, what is a void pointer (also called a generic pointer), and how is it conceptually defined and used in programs?
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In the context of programming languages, what is C++ and how is this language generally classified in terms of its programming paradigm and capabilities?
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In object oriented programming with C++, what are the basic core concepts of object oriented programming that this language supports and promotes?
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In C++ programming, what features differentiate C++ from the C language, particularly in terms of object orientation and additional capabilities?
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In C++ object oriented programming, what is the purpose of declaring a destructor as virtual, and why is a virtual destructor important when using base class pointers to derived class objects?
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In C++ programming, what is a reference variable and how does it conceptually differ from a normal pointer while still providing indirect access to another object?
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In C++ language terminology, what are storage class or storage duration qualifiers, and which common keywords are used to control storage duration and linkage of variables?
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In C++ object oriented programming, what is a copy constructor and when is this special constructor automatically invoked by the compiler?
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In C++ class design, what is a default constructor and under what circumstances is this constructor automatically called by the language runtime?
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In C++ polymorphism, what is meant by dynamic binding, and how does it affect which function implementation is called at runtime when using base class pointers or references?
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In modern C++ programs, what is a namespace and why are namespaces used in large projects and libraries?
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In C++ polymorphism terminology, what is meant by late binding, and how does late binding relate to virtual functions and runtime dispatch?
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In C++ function call semantics, what is meant by early binding, and how does early binding differ from late (dynamic) binding when resolving which function implementation to execute?
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In C++ object oriented programming, what is multiple inheritance and how does it allow a derived class to relate to more than one base class?
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In C programming, what is the difference between realloc() and free() when managing dynamic memory on the heap?
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In C++, what is the key difference between a class and a structure, especially in terms of default member access and typical usage?
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