#include<iostream.h> class CuriousTabBase { int x, y; public: CuriousTabBase(int xx = 10, int yy = 10) { x = xx; y = yy; } void Show() { cout<< x * y << endl; } }; class CuriousTabDerived { private: CuriousTabBase objBase; public: CuriousTabDerived(int xx, int yy) : objBase(xx, yy) { objBase.Show(); } }; int main() { CuriousTabDerived objDev(10, 20); return 0; }
#include<iostream.h> class CuriousTab { int x, y; public: CuriousTab(int xx = 10, int yy = 20 ) { x = xx; y = yy; } void Display() { cout<< x << " " << y << endl; } ~CuriousTab() { } }; int main() { CuriousTab objCuriousTab; objCuriousTab.Display(); return 0; }
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