#include<iostream.h> class CuriousTabBase { int x, y; public: CuriousTabBase(int xx = 10, int yy = 10) { x = xx; y = yy; } void Show() { cout<< x * y << endl; } }; class CuriousTabDerived { private: CuriousTabBase objBase; public: CuriousTabDerived(int xx, int yy) : objBase(xx, yy) { objBase.Show(); } }; int main() { CuriousTabDerived objDev(10, 20); return 0; }
#include<iostream.h> int main() { float Amount; float Calculate(float P = 5.0, int N = 2, float R = 2.0); Amount = Calculate(); cout<< Amount << endl; return 0; } float Calculate(float P, int N, float R) { int Year = 1; float Sum = 1 ; Sum = Sum * (1 + P * ++N * R); Year = (int)(Year + Sum); return Year; }
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