#include<iostream.h> class CuriousTabBase { public: CuriousTabBase() { cout<< "Base OK. "; } virtual ~CuriousTabBase() { cout<< "Base DEL. "; } }; class CuriousTabDerived: public CuriousTabBase { public: CuriousTabDerived() { cout<< "Derived OK. "; } ~CuriousTabDerived() { cout<< "Derived DEL. "; } }; int main() { CuriousTabBase *basePtr = new CuriousTabDerived(); delete basePtr; return 0; }
#include<iostream.h> class CuriousTab { int x; public: CuriousTab(int xx, float yy) { cout<< char(yy); } }; int main() { CuriousTab *p = new CuriousTab(35, 99.50f); return 0; }
#include<iostream.h> class CuriousTabTeam { int x, y; public: CuriousTabTeam(int xx) { x = ++xx; } void Display() { cout<< --x << " "; } }; int main() { CuriousTabTeam objBT(45); objBT.Display(); int *p = (int*)&objBT; *p = 23; objBT.Display(); return 0; }
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