#include<stdio.h> int main() { int x=1, y=1; for(; y; printf("%d %d\n", x, y)) { y = x++ <= 5; } printf("\n"); return 0; }
#include<stdio.h> int main() { int i=3; switch(i) { case 1: printf("Hello\n"); case 2: printf("Hi\n"); case 3: continue; default: printf("Bye\n"); } return 0; }
#include<stdio.h> int main() { char j=1; while(j < 5) { printf("%d, ", j); j = j+1; } printf("\n"); return 0; }
#include<stdio.h> int main() { char str[]="C-program"; int a = 5; printf(a >10?"Ps\n":"%s\n", str); return 0; }
if(a > 10)
{
printf("Ps\n");
}
else
{
printf("%s\n", str);
}
Here we are checking a > 10 means 5 > 10. Hence this condition will be failed. So it prints variable str.
Hence the output is "C-program".
#include<stdio.h> int main() { int a = 300, b, c; if(a >= 400) b = 300; c = 200; printf("%d, %d, %d\n", a, b, c); return 0; }
#include<stdio.h> int main() { int a = 500, b = 100, c; if(!a >= 400) b = 300; c = 200; printf("b = %d c = %d\n", b, c); return 0; }
Step 1: if(!a >= 400)
Step 2: if(!500 >= 400)
Step 3: if(0 >= 400)
Step 4: if(FALSE) Hence the if condition is failed.
Step 5: So, variable c is assigned to a value '200'.
Step 6: printf("b = %d c = %d\n", b, c); It prints value of b and c.
Hence the output is "b = 100 c = 200"
#include<stdio.h> int main() { int i=1; for(;;) { printf("%d\n", i++); if(i>10) break; } return 0; }
Hence the output of the program is
1
2
3
4
5
6
7
8
9
10
#include<stdio.h> int main() { int P = 10; switch(P) { case 10: printf("Case 1"); case 20: printf("Case 2"); break; case P: printf("Case 2"); break; } return 0; }
The case statements will accept only constant expression.
#include<stdio.h> int main() { int i=1; while() { printf("%d\n", i++); if(i>10) break; } return 0; }
Example: while(i > 10){ ... }
#include<stdio.h> int main() { int i = 1; switch(i) { printf("This is c program."); case 1: printf("Case1"); break; case 2: printf("Case2"); break; } return 0; }
printf("This is c program."); is ignored by the compiler.
Hence there is no error and prints "Case1".
#include<stdio.h> int main() { void fun(); int i = 1; while(i <= 5) { printf("%d\n", i); if(i>2) goto here; } return 0; } void fun() { here: printf("It works"); }
Syntax: goto <identifier> ;
Control is unconditionally transferred to the location of a local label specified by <identifier>.
Example:
#include <stdio.h>
int main()
{
int i=1;
while(i>0)
{
printf("%d", i++);
if(i==5)
goto mylabel;
}
mylabel:
return 0;
}
Output: 1,2,3,4
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