#include<stdio.h> int fun(int *f) { *f = 10; return 0; } int main() { const int arr[5] = {1, 2, 3, 4, 5}; printf("Before modification arr[3] = %d", arr[3]); fun(&arr[3]); printf("\nAfter modification arr[3] = %d", arr[3]); return 0; }
arr[0] = 1, arr[1] = 2, arr[2] = 3, arr[3] = 4, arr[4] = 5
Step 2: printf("Before modification arr[3] = %d", arr[3]); It prints the value of arr[3] (ie. 4).
Step 3: fun(&arr[3]); The memory location of the arr[3] is passed to fun() and arr[3] value is modified to 10.
A const variable can be indirectly modified by a pointer.
Step 4: printf("After modification arr[3] = %d", arr[3]); It prints the value of arr[3] (ie. 10).
Hence the output of the program is
Before modification arr[3] = 4
After modification arr[3] = 10
#include<stdio.h> #include<stdlib.h> int main() { union test { int i; float f; char c; }; union test *t; t = (union test *)malloc(sizeof(union test)); t->f = 10.10f; printf("%f", t->f); return 0; }
Comments
There are no comments.Copyright ©CuriousTab. All rights reserved.