#include<stdio.h> int fun(int **ptr); int main() { int i=10; const int *ptr = &i; fun(&ptr); return 0; } int fun(int **ptr) { int j = 223; int *temp = &j; printf("Before changing ptr = %5x\n", *ptr); const *ptr = temp; printf("After changing ptr = %5x\n", *ptr); return 0; }
#include<stdio.h> #include<stdlib.h> int main() { union test { int i; float f; char c; }; union test *t; t = (union test *)malloc(sizeof(union test)); t->f = 10.10f; printf("%f", t->f); return 0; }
#include<stdio.h> int main() { int x=4, y, z; y = --x; z = x--; printf("%d, %d, %d\n", x, y, z); return 0; }
Example:
#include <stdio.h>
float sub(float, float); /* Function prototype */
int main()
{
float a = 4.5, b = 3.2, c;
c = sub(a, b);
printf("c = %f\n", c);
return 0;
}
float sub(float a, float b)
{
return (a - b);
}
Output:
c = 1.300000
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