When the accuracy of the floating point number is insufficient, we can use the double to define the number. The double is same as float but with longer precision and takes double space (8 bytes) than float.
To extend the precision further we can use long double which occupies 10 bytes of memory space.
#include<stdio.h> #include<stdlib.h> int main() { union test { int i; float f; char c; }; union test *t; t = (union test *)malloc(sizeof(union test)); t->f = 10.10f; printf("%f", t->f); return 0; }
#include<stdio.h> int main() { int x=4, y, z; y = --x; z = x--; printf("%d, %d, %d\n", x, y, z); return 0; }
Example:
#include <stdio.h>
float sub(float, float); /* Function prototype */
int main()
{
float a = 4.5, b = 3.2, c;
c = sub(a, b);
printf("c = %f\n", c);
return 0;
}
float sub(float a, float b)
{
return (a - b);
}
Output:
c = 1.300000
#include<stdio.h> int main() { int a=100, b=200, c; c = (a == 100 || b > 200); printf("c=%d\n", c); return 0; }
#include<stdio.h> int main() { int x=55; printf("%d, %d, %d\n", x<=55, x=40, x>=10); return 0; }
#include<stdio.h> int main() { void fun(char*); char a[100]; a[0] = 'A'; a[1] = 'B'; a[2] = 'C'; a[3] = 'D'; fun(&a[0]); return 0; } void fun(char *a) { a++; printf("%c", *a); a++; printf("%c", *a); }
#include<stdio.h> void fun(void *p); int i; int main() { void *vptr; vptr = &i; fun(vptr); return 0; } void fun(void *p) { int **q; q = (int**)&p; printf("%d\n", **q); }
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