Difficulty: Easy
Correct Answer: A function prototype is a declaration that specifies a function's name, return type, and parameter types before its use, allowing the compiler to check calls for correct arguments.
Explanation:
Introduction / Context:
Function prototypes are a fundamental concept in C and C++ programming. They tell the compiler what a function looks like before the function is actually defined or used. This question tests whether you understand what a prototype is and why it is necessary for type checking and separate compilation.
Given Data / Assumptions:
Concept / Approach:
A function prototype is essentially a forward declaration of a function. It includes the function name, return type, and parameter types (and optionally parameter names). When the compiler encounters a call to the function, it uses the prototype to ensure that the call matches the declared interface. If the definition appears later, it must be compatible with the prototype. This mechanism enables strong type checking and allows code to be organized cleanly across multiple files.
Step-by-Step Solution:
Step 1: Write a prototype such as int add(int a, int b); before any call to add() in the file or in a header file.
Step 2: When the compiler sees a call like add(3, 4), it checks that two int arguments are provided and that the return type is an int.
Step 3: Later, define the function as int add(int a, int b) { return a + b; } matching the prototype signature.
Step 4: If there is a mismatch between prototype and definition, the compiler can generate an error.
Step 5: This process ensures that function usage is consistent throughout the program.
Verification / Alternative check:
If you omit the prototype and place the definition after main(), older compilers might assume an implicit int return type and could miss errors in argument types. Modern C++ standards require proper declarations, and failing to provide them usually results in compilation errors. Including prototypes in header files and including those headers wherever functions are used is the standard and verified practice.
Why Other Options Are Wrong:
Option B confuses prototypes with initialization routines; there is no requirement that a prototype executes before main(). Option C is wrong because macros are unrelated to function prototypes, which are part of the type system. Option D is incorrect because a default constructor is a specific kind of class member function, not a general function prototype for free functions.
Common Pitfalls:
Beginners sometimes forget to declare functions before using them, leading to compilation errors or incorrect assumptions by the compiler in older languages. Another pitfall is changing a function's signature but forgetting to update its prototype in header files, causing inconsistent declarations across translation units. Maintaining accurate function prototypes is essential for safe refactoring and large scale C++ development.
Final Answer:
A function prototype is a declaration that specifies a function's name, return type, and parameter types before its use, allowing the compiler to check calls for correct arguments.
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