Difficulty: Medium
Correct Answer: rand() and random() generate pseudo random numbers, srand() seeds the generator with a specific value and randomize() seeds the generator using a varying value such as the system clock.
Explanation:
Introduction / Context:
Many C environments provide functions for generating pseudo random numbers and seeding the underlying random number generator. This question asks you to distinguish between rand(), random(), srand() and randomize(), which often appear together in textbooks and compilers such as Turbo C or Unix like systems. Understanding which functions generate numbers and which functions seed the generator is important for writing predictable or varied random behavior.
Given Data / Assumptions:
• rand() is part of the ISO C standard library (stdlib.h) and returns an int pseudo random value.
• random() is a similar function provided on many Unix like systems, returning a pseudo random long int.
• srand() is the standard function used to seed the rand() generator with a specific unsigned int value.
• randomize() is a common nonstandard function in some older compilers that seeds the generator using a changing source like the system clock.
• The question is about conceptual roles, not exact prototypes.
Concept / Approach:
Conceptually, two of these functions are used to generate pseudo random integers (rand() and random()) and two are used to initialize or seed the generator (srand() and randomize()). Seeding with a fixed value makes sequences reproducible, while seeding with a time based or environment dependent value makes sequences vary from run to run. Recognizing this separation between generator and seeding functions is the key to answering the question correctly.
Step-by-Step Solution:
Step 1: rand() returns an int in the range 0 to RAND_MAX, producing a pseudo random sequence based on an internal state.
Step 2: random(), in environments that support it, similarly returns a pseudo random long int with some implementation defined range and is often considered higher quality than rand().
Step 3: srand(unsigned int seed) initializes or reinitializes the state used by rand(); calling srand() with the same seed causes rand() to produce the same sequence of values each time.
Step 4: randomize(), in some nonstandard libraries, is a convenience function that seeds the random number generator with a value derived from the system clock or other changing source, so that sequences differ between program runs.
Step 5: Grouping these facts, rand() and random() are generators, while srand() and randomize() are seed initializers, matching option A.
Verification / Alternative check:
You can test this behavior by writing a small program that calls srand(10); followed by several rand() calls, then running it multiple times. You will see the same sequence of numbers each run. If you instead call randomize() (in an environment that supports it), you will usually see different sequences each run, because the seed comes from the current time. On Unix systems, calling srandom(time(NULL)); plays a similar role for random(). These experiments match the conceptual roles assigned in the correct option.
Why Other Options Are Wrong:
Option B is clearly incorrect because none of these functions are file I/O, memory clearing or screen formatting functions. Option C is wrong because rand() and srand() do not generate floating point numbers; they work with integers and seeding. Option D is wrong because the four functions are not identical: some generate numbers, others seed, and not all exist in every implementation. In particular, random() and randomize() are nonstandard and may not be available everywhere.
Common Pitfalls:
A common mistake is to forget to seed the random number generator, leading to the same sequence of pseudo random numbers on each run when using rand(). Another pitfall is to assume that different library functions necessarily provide better randomness without understanding their intended usage. Also, relying on nonstandard functions like randomize() can hurt portability, so it is better to use standard combinations such as srand(time(NULL)); and rand() when writing portable C programs.
Final Answer:
In summary, rand() and random() generate pseudo random numbers, whereas srand() seeds the generator with a specific value and randomize() seeds it using a varying source such as the system clock.
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