In the following C program there is a mistake related to function declaration and type conversion. Which extra statement should be added before main to make the program correct and avoid implicit declaration problems? main() { int a; a = f(10, 3.14); printf("%d", a); } f(int aa, float bb) { return ((float) aa + bb); }

Difficulty: Medium

Correct Answer: int f(int aa, float bb);

Explanation:


Introduction / Context:
This question checks understanding of function declarations, prototypes, and type compatibility in C. Older C compilers sometimes allowed implicit function declarations, but modern C standards require that every function be declared before it is used. When argument and return types are not properly declared, the compiler may assume incorrect defaults and cause undefined behaviour or compilation warnings and errors. Here, the code calls a function f before describing its full type, and the learner must identify which extra statement should be added to make the program well formed.


Given Data / Assumptions:
- A function f is defined with parameters aa and bb and returns a value based on aa and bb.
- The call a = f(10, 3.14); appears inside main before any prototype for f is written.
- The program intends to print the integer value stored in a using printf with the %d format specifier.
- We assume a modern C compiler that follows the requirement that functions must be declared or defined before they are called.


Concept / Approach:
In C, a function prototype tells the compiler the function name, its return type, and its parameter types. This ensures that when the function is called, the compiler can check argument types and apply correct conversions. Without a prototype in scope, older C rules treated functions as implicitly returning int and performed default promotions on arguments. This can easily lead to mismatches between the caller and callee. The correct fix is usually to add a prototype that matches the actual definition of the function so that the compiler knows the correct signature at the call site.


Step-by-Step Solution:
1. Examine the function definition: f(int aa, float bb) { return ((float) aa + bb); }. This function takes an int and a float and returns a floating point sum. 2. Note that main calls f as a = f(10, 3.14); without any previous prototype. This means the compiler cannot verify types correctly at that point. 3. In standard C practice, we should declare the function before main, using a prototype that exactly matches its definition. 4. The correct prototype is int f(int aa, float bb); because f ultimately returns a value that will be assigned to int a. The explicit cast inside the function can be adjusted if we want a pure int return, but the question focuses on the missing declaration. 5. Adding int f(int aa, float bb); before main informs the compiler about the correct parameter types and return type. 6. With this prototype, the call a = f(10, 3.14); becomes type checked. The double literal 3.14 is converted to float for the parameter bb as required.


Verification / Alternative check:
If we compile the original program without the prototype on a modern compiler with strict warnings, we are likely to see warnings about implicit declaration of function f or about incompatible types being returned or assigned. After adding the proper prototype, these warnings disappear, and the program becomes much more portable. In many code bases, compilation with warnings treated as errors would fail without the prototype. This confirms that adding the function declaration is the correct fix.


Why Other Options Are Wrong:
Option B, float f(float aa, float bb);, changes both the parameter and return types, which does not match the given definition and would require modifying the function body as well. Option C, void f(int aa, float bb);, declares the function as not returning any value, which conflicts with the actual return statement and makes assigning its result to a invalid. Option D, double f(int aa, double bb);, also mismatches the types and would force different conversions. Only option A preserves the intended signature and fixes the implicit declaration problem directly.


Common Pitfalls:
A frequent mistake is to rely on implicit int return types or to ignore compiler warnings about missing prototypes. Another pitfall is thinking that changing the function definition types is acceptable, without considering assignment to the variable a. Developers sometimes forget that prototypes must appear before any use of the function in the translation unit, not just somewhere in the file. This question reinforces the habit of always writing clear prototypes, either in header files or before main, to avoid subtle type mismatches and portability issues.


Final Answer:
You should add the function prototype int f(int aa, float bb); before main so that the call a = f(10, 3.14); is type checked correctly.

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