Difficulty: Easy
Correct Answer: Loops and jumps
Explanation:
Introduction / Context:
Control-flow instructions alter the normal sequential execution of programs. By testing flags or counters and changing the instruction pointer, they implement loops, branches, and subroutine calls—core mechanisms for decision making and iteration.
Given Data / Assumptions:
Concept / Approach:
The common property is redirection of execution flow depending on conditions or counters. These are therefore categorized as loops and jumps (also called branch/control transfer instructions).
Step-by-Step Solution:
Verification / Alternative check:
ISA manuals list these under conditional/unconditional branch and loop categories rather than data or arithmetic.
Why Other Options Are Wrong:
Data transfer moves operands; arithmetic changes numerical values; bit manipulation changes operand bits—none inherently alter the instruction pointer like branch/loop instructions.
Common Pitfalls:
Confusing flag-setting arithmetic with the subsequent branch that reads those flags; mixing up signed vs. unsigned branch conditions.
Final Answer:
Loops and jumps
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