Difficulty: Medium
Correct Answer: It periodically pauses application threads, finds objects that are no longer reachable from roots, and frees their memory on the managed heap so that space can be reused.
Explanation:
Introduction / Context:
Garbage collection is a central feature of managed runtimes such as the .NET common language runtime and the Java virtual machine. It frees developers from manual memory management and helps prevent many classes of errors. This question asks how the garbage collector identifies unused objects and reclaims their memory so that the heap can continue to serve new allocations.
Given Data / Assumptions:
- The runtime uses automatic memory management.
- Objects live on a managed heap, and references are stored in variables and fields.
- Some set of references is considered the root set, usually stacks, static fields, and CPU registers.
- The collector can pause application threads to examine memory safely.
Concept / Approach:
Modern collectors use a mark and sweep or similar tracing algorithm. They pause managed threads, start from the root set, and follow references to mark reachable objects. When marking is complete, any object not marked is considered unused. The collector then sweeps through the heap to free those unmarked objects, optionally compacting the heap to reduce fragmentation. This process repeats periodically or when memory pressure is high, keeping the application running without running out of space.
Step-by-Step Solution:
Step 1: The collector identifies GC roots, such as local variables on stacks and static fields.
Step 2: It traverses the object graph starting from these roots and marks all objects that are reachable.
Step 3: After traversal, any object not marked is unreachable and therefore unused from the perspective of the running program.
Step 4: The collector frees memory used by unreachable objects and may compact surviving objects to reduce fragmentation, making space available for new allocations.
Verification / Alternative check:
Profiling tools for .NET and Java allow you to see generations, live objects, and collections over time, showing how memory increases with allocations and decreases after garbage collections. Documentation for these runtimes describes mark and sweep or generational algorithms that match this description. Removing references to objects and then forcing a collection typically results in reduced memory usage, confirming that the collector reclaims unreachable objects.
Why Other Options Are Wrong:
Option B is wrong because explicit free calls are characteristic of unmanaged languages like C, not managed environments. Option C is incorrect since writing unused objects to disk and never reusing memory would quickly exhaust resources. Option D is false because random deletion would cause unpredictable crashes; the collector uses precise reachability analysis, not guesses.
Common Pitfalls:
A common pitfall is assuming that the garbage collector immediately frees memory as soon as an object becomes unreachable. In reality, collections run at times chosen by the runtime. Another issue is holding references in long lived objects such as caches, which keeps data alive unintentionally and can limit the effectiveness of collection. Developers should design code to release references when data is no longer needed and avoid unnecessary retention in static structures.
Final Answer:
The garbage collector periodically pauses managed threads, determines which objects are still reachable from roots, and frees the memory of unreachable objects on the heap so that space can be reused for future allocations.
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