#include<iostream.h> class CuriousTab { int x; float y; public: CuriousTab(int x) { x = x; } CuriousTab(int p = 0, int q = 10) { x = p += 2; y = q * 1.0f; } void SetValue(int &y, float z) { x = y; y = (int)z; } void Display(void) { cout<< x; } }; int main() { int val = 12; CuriousTab objCuriousTab(val); CuriousTab objTmp(); objCuriousTab.SetValue(val, 3.14f); objCuriousTab.Display(); return 0; }
#include<iostream.h> int main() { int x = 10, y = 20; int *ptr = &x; int &ref = y; *ptr++; ref++; cout<< x << " " << y; return 0; }
#include<iostream.h> class CuriousTabBase { public: int x, y; public: CuriousTabBase(int xx = 0, int yy = 0) { x = xx; y = yy; } }; class CuriousTabDerived : public CuriousTabBase { private: CuriousTabBase objBase; public: CuriousTabDerived(int xx, int yy) : CuriousTabBase(xx), objBase(yy) { cout << x << " " << this->x << " " << CuriousTabBase::x << " " << this->objBase.x ; } ~CuriousTabDerived() { } }; int main() { CuriousTabDerived objDev(11, 22); return 0; }
#include<iostream.h> class CuriousTab { int x, y, z; public: CuriousTab(int x = 100, int y = 30, int z = 0) { this->x = x; this->y = y; this->z = z; Display(); } void Display() { cout<< x << " " << y << " " << z; } }; int main() { int a = 0, b = 1, c = 2; int &x = ++a; int &y = --b; int z = c + b - -c; CuriousTab objCuriousTab(x, y, z); return 0; }
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