#include<iostream.h> class CuriousTab { int x; float y; public: void CuriousTabFunction(int = 0, float = 0.00f, char = 'A'); void CuriousTabFunction(float, int = 10.00, char = 'Z'); void CuriousTabFunction(char, char, char); }; int main() { CuriousTab objCuriousTab; objCuriousTab.CuriousTabFunction(10 * 1.0, int(56.0)); return 0; } void CuriousTab::CuriousTabFunction(int xx, float yy, char zz) { x = xx + int(yy); cout<< "x = " << x << endl; } void CuriousTab::CuriousTabFunction(float xx, int yy, char zz) { x = zz + zz; y = xx + yy; cout<< " x = " << x << endl; } void CuriousTab::CuriousTabFunction(char xx, char yy, char zz) { x = xx + yy + zz; y = float(xx * 2); cout<< " x = " << x << endl; }
class Birds {}; class Peacock : protected Birds {};
#include<iostream.h> int main() { int x = 80; int &y = x; x++; cout << x << " " << --y; return 0; }
#include<iostream.h> class A { public: void CuriousTabFunction(void) { cout<< "Class A" << endl; } }; class B: public A { public: void CuriousTabFunction(void) { cout<< "Class B" << endl; } }; class C : public B { public: void CuriousTabFunction(void) { cout<< "Class C" << endl; } }; int main() { A *ptr; B objB; ptr = &objB; ptr = new C(); ptr->CuriousTabFunction(); return 0; }
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