#include<stdio.h> int main() { int arr[1]={10}; printf("%d\n", 0[arr]); return 0; }
Step 2: printf("%d\n", 0[arr]); It prints the first element value of the variable arr.
Hence the output of the program is 10.
#include<stdio.h> int main() { int a[5] = {5, 1, 15, 20, 25}; int i, j, m; i = ++a[1]; j = a[1]++; m = a[i++]; printf("%d, %d, %d", i, j, m); return 0; }
a[0] = 5, a[1] = 1, a[2] = 15, a[3] = 20, a[4] = 25 .
Step 2: int i, j, m; The variable i,j,m are declared as an integer type.
Step 3: i = ++a[1]; becomes i = ++1; Hence i = 2 and a[1] = 2
Step 4: j = a[1]++; becomes j = 2++; Hence j = 2 and a[1] = 3.
Step 5: m = a[i++]; becomes m = a[2]; Hence m = 15 and i is incremented by 1(i++ means 2++ so i=3)
Step 6: printf("%d, %d, %d", i, j, m); It prints the value of the variables i, j, m
Hence the output of the program is 3, 2, 15
#include<stdio.h> int main() { int arr[]={2, 3, 4, 1, 6}; printf("%u, %u, %u\n", arr, &arr[0], &arr); return 0; }
Step 2: printf("%u, %u, %u\n", arr, &arr[0], &arr); Here,
The base address of the array is 1200.
=> arr, &arr is pointing to the base address of the array arr.
=> &arr[0] is pointing to the address of the first element array arr. (ie. base address)
Hence the output of the program is 1200, 1200, 1200
#include<stdio.h> int main() { int a[3][4] = {1, 2, 3, 4, 4, 3, 2, 1, 7, 8, 9, 0}; printf("%u, %u\n", a+1, &a+1); return 0; }
Step 2: printf("%u, %u\n", a+1, &a+1);
The base address(also the address of the first element) of array is 65472.
For a two-dimensional array like a reference to array has type "pointer to array of 4 ints". Therefore, a+1 is pointing to the memory location of first element of the second row in array a. Hence 65472 + (4 ints * 2 bytes) = 65480
Then, &a has type "pointer to array of 3 arrays of 4 ints", totally 12 ints. Therefore, &a+1 denotes "12 ints * 2 bytes * 1 = 24 bytes".
Hence, begining address 65472 + 24 = 65496. So, &a+1 = 65496
Hence the output of the program is 65480, 65496
#include<stdio.h> void fun(int **p); int main() { int a[3][4] = {1, 2, 3, 4, 4, 3, 2, 8, 7, 8, 9, 0}; int *ptr; ptr = &a[0][0]; fun(&ptr); return 0; } void fun(int **p) { printf("%d\n", **p); }
Step 2: int *ptr; The *ptr is a integer pointer variable.
Step 3: ptr = &a[0][0]; Here we are assigning the base address of the array a to the pointer variable *ptr.
Step 4: fun(&ptr); Now, the &ptr contains the base address of array a.
Step 4: Inside the function fun(&ptr); The printf("%d\n", **p); prints the value '1'.
because the *p contains the base address or the first element memory address of the array a (ie. a[0])
**p contains the value of *p memory location (ie. a[0]=1).
Hence the output of the program is '1'
#include<stdio.h> int main() { int arr[5], i=0; while(i<5) arr[i]=++i; for(i=0; i<5; i++) printf("%d, ", arr[i]); return 0; }
Please try the above programs in Windows (Turbo-C Compiler) and Linux (GCC Compiler), you will understand the difference better.
#include<stdio.h> int main() { struct node { int data; struct node *link; }; struct node *p, *q; p = (struct node *) malloc(sizeof(struct node)); q = (struct node *) malloc(sizeof(struct node)); printf("%d, %d\n", sizeof(p), sizeof(q)); return 0; }
#include<stdio.h> int main() { union var { int a, b; }; union var v; v.a=10; v.b=20; printf("%d\n", v.a); return 0; }
#include<stdio.h> int main() { struct value { int bit1:1; int bit3:4; int bit4:4; }bit; printf("%d\n", sizeof(bit)); return 0; }
#include<stdio.h> int main() { enum days {MON=-1, TUE, WED=6, THU, FRI, SAT}; printf("%d, %d, %d, %d, %d, %d\n", ++MON, TUE, WED, THU, FRI, SAT); return 0; }
#include<stdio.h> struct course { int courseno; char coursename[25]; }; int main() { struct course c[] = { {102, "Java"}, {103, "PHP"}, {104, "DotNet"} }; printf("%d ", c[1].courseno); printf("%s\n", (*(c+2)).coursename); return 0; }
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