#include<stdio.h> int main() { int arr[5], i=0; while(i<5) arr[i]=++i; for(i=0; i<5; i++) printf("%d, ", arr[i]); return 0; }
Please try the above programs in Windows (Turbo-C Compiler) and Linux (GCC Compiler), you will understand the difference better.
#include<stdio.h> int main() { void fun(int, int[]); int arr[] = {1, 2, 3, 4}; int i; fun(4, arr); for(i=0; i<4; i++) printf("%d,", arr[i]); return 0; } void fun(int n, int arr[]) { int *p=0; int i=0; while(i++ < n) p = &arr[i]; *p=0; }
Step 2: int arr[] = {1, 2, 3, 4}; The variable a is declared as an integer array and it is initialized to
a[0] = 1, a[1] = 2, a[2] = 3, a[3] = 4
Step 3: int i; The variable i is declared as an integer type.
Step 4: fun(4, arr); This function does not affect the output of the program. Let's skip this function.
Step 5: for(i=0; i<4; i++) { printf("%d,", arr[i]); } The for loop runs untill the variable i is less than '4' and it prints the each value of array a.
Hence the output of the program is 1,2,3,4
#include<stdio.h> int main() { float arr[] = {12.4, 2.3, 4.5, 6.7}; printf("%d\n", sizeof(arr)/sizeof(arr[0])); return 0; }
Step 1: float arr[] = {12.4, 2.3, 4.5, 6.7}; The variable arr is declared as an floating point array and it is initialized with the values.
Step 2: printf("%d\n", sizeof(arr)/sizeof(arr[0]));
The variable arr has 4 elements. The size of the float variable is 4 bytes.
Hence 4 elements x 4 bytes = 16 bytes
sizeof(arr[0]) is 4 bytes
Hence 16/4 is 4 bytes
Hence the output of the program is '4'.
#include<stdio.h> int main() { static int a[2][2] = {1, 2, 3, 4}; int i, j; static int *p[] = {(int*)a, (int*)a+1, (int*)a+2}; for(i=0; i<2; i++) { for(j=0; j<2; j++) { printf("%d, %d, %d, %d\n", *(*(p+i)+j), *(*(j+p)+i), *(*(i+p)+j), *(*(p+j)+i)); } } return 0; }
#include<stdio.h> int main() { int arr[] = {12, 14, 15, 23, 45}; printf("%u, %u\n", arr, &arr); return 0; }
Step 2: printf("%u, %u\n", arr, &arr); Here,
The base address of the array is 65486.
=> arr, &arr is pointing to the base address of the array arr.
Hence the output of the program is 65486, 65486
#include<stdio.h> int main() { static int arr[] = {0, 1, 2, 3, 4}; int *p[] = {arr, arr+1, arr+2, arr+3, arr+4}; int **ptr=p; ptr++; printf("%d, %d, %d\n", ptr-p, *ptr-arr, **ptr); *ptr++; printf("%d, %d, %d\n", ptr-p, *ptr-arr, **ptr); *++ptr; printf("%d, %d, %d\n", ptr-p, *ptr-arr, **ptr); ++*ptr; printf("%d, %d, %d\n", ptr-p, *ptr-arr, **ptr); return 0; }
#include<stdio.h> void fun(int **p); int main() { int a[3][4] = {1, 2, 3, 4, 4, 3, 2, 8, 7, 8, 9, 0}; int *ptr; ptr = &a[0][0]; fun(&ptr); return 0; } void fun(int **p) { printf("%d\n", **p); }
Step 2: int *ptr; The *ptr is a integer pointer variable.
Step 3: ptr = &a[0][0]; Here we are assigning the base address of the array a to the pointer variable *ptr.
Step 4: fun(&ptr); Now, the &ptr contains the base address of array a.
Step 4: Inside the function fun(&ptr); The printf("%d\n", **p); prints the value '1'.
because the *p contains the base address or the first element memory address of the array a (ie. a[0])
**p contains the value of *p memory location (ie. a[0]=1).
Hence the output of the program is '1'
#include<stdio.h> int main() { int a[3][4] = {1, 2, 3, 4, 4, 3, 2, 1, 7, 8, 9, 0}; printf("%u, %u\n", a+1, &a+1); return 0; }
Step 2: printf("%u, %u\n", a+1, &a+1);
The base address(also the address of the first element) of array is 65472.
For a two-dimensional array like a reference to array has type "pointer to array of 4 ints". Therefore, a+1 is pointing to the memory location of first element of the second row in array a. Hence 65472 + (4 ints * 2 bytes) = 65480
Then, &a has type "pointer to array of 3 arrays of 4 ints", totally 12 ints. Therefore, &a+1 denotes "12 ints * 2 bytes * 1 = 24 bytes".
Hence, begining address 65472 + 24 = 65496. So, &a+1 = 65496
Hence the output of the program is 65480, 65496
#include<stdio.h> int main() { int arr[]={2, 3, 4, 1, 6}; printf("%u, %u, %u\n", arr, &arr[0], &arr); return 0; }
Step 2: printf("%u, %u, %u\n", arr, &arr[0], &arr); Here,
The base address of the array is 1200.
=> arr, &arr is pointing to the base address of the array arr.
=> &arr[0] is pointing to the address of the first element array arr. (ie. base address)
Hence the output of the program is 1200, 1200, 1200
#include<stdio.h> int main() { int a[5] = {5, 1, 15, 20, 25}; int i, j, m; i = ++a[1]; j = a[1]++; m = a[i++]; printf("%d, %d, %d", i, j, m); return 0; }
a[0] = 5, a[1] = 1, a[2] = 15, a[3] = 20, a[4] = 25 .
Step 2: int i, j, m; The variable i,j,m are declared as an integer type.
Step 3: i = ++a[1]; becomes i = ++1; Hence i = 2 and a[1] = 2
Step 4: j = a[1]++; becomes j = 2++; Hence j = 2 and a[1] = 3.
Step 5: m = a[i++]; becomes m = a[2]; Hence m = 15 and i is incremented by 1(i++ means 2++ so i=3)
Step 6: printf("%d, %d, %d", i, j, m); It prints the value of the variables i, j, m
Hence the output of the program is 3, 2, 15
#include<stdio.h> int main() { int arr[1]={10}; printf("%d\n", 0[arr]); return 0; }
Step 2: printf("%d\n", 0[arr]); It prints the first element value of the variable arr.
Hence the output of the program is 10.
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