Example:
#include <stdio.h>
int mul(int, int); /* Function prototype */
int main()
{
int a = 0, b = 3, c;
c = mul(a, b);
printf("c = %d\n", c);
return 0;
}
/* Two return statements in the mul() function */
int mul(int a, int b)
{
if(a == 0 || b == 0)
{
return 0;
}
else
{
return (a * b);
}
}
Output:
c = 0
int f1(int a, int b) { return ( f2(20) ); } int f2(int a) { return (a*a); }
Example:
#include <stdio.h>
int f1(int, int); /* Function prototype */
int f2(int); /* Function prototype */
int main()
{
int a = 2, b = 3, c;
c = f1(a, b);
printf("c = %d\n", c);
return 0;
}
int f1(int a, int b)
{
return ( f2(20) );
}
int f2(int a)
{
return (a * a);
}
Output:
c = 400
Example:
#include <stdio.h>
float sub(float, float); /* Function prototype */
int main()
{
float a = 4.5, b = 3.2, c;
c = sub(a, b);
printf("c = %f\n", c);
return 0;
}
float sub(float a, float b)
{
return (a - b);
}
Output:
c = 1.300000
Example:
#include<stdio.h>
int mul(int, int); /* Function prototype */
int main()
{
int a = 4, b = 3, c;
c = mul(a, b);
printf("c = %d\n", c);
return 0;
}
int mul(int a, int b)
{
return (a * b);
return (a - b); /* Warning: Unreachable code */
}
Output:
c = 12
In a loop, there is no recursive call involved that saves a lot of time and space too.
After sometime the stack memory will be filled completely. Hence stack overflow error will occur.
#include<stdio.h> int main() { char *str; str = "%d\n"; str++; str++; printf(str-2, 300); return 0; }
#include<stdio.h> int main() { char *str; str = "%s"; printf(str, "K\n"); return 0; }
#include<stdio.h> int main() { char str1[] = "India"; char str2[] = "CURIOUSTAB"; char *s1 = str1, *s2=str2; while(*s1++ = *s2++) printf("%s", str1); printf("\n"); return 0; }
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