#include<stdio.h> int main() { int a=100, b=200, c; c = (a == 100 || b > 200); printf("c=%d\n", c); return 0; }
#include<stdio.h> int main() { int x=55; printf("%d, %d, %d\n", x<=55, x=40, x>=10); return 0; }
#include<stdio.h> int main() { int i=3; i = i++; printf("%d\n", i); return 0; }
#include<stdio.h> int main() { int x=4, y, z; y = --x; z = x--; printf("%d, %d, %d\n", x, y, z); return 0; }
#include<stdio.h> int main() { printf("%x\n", -2<<2); return 0; }
#include<stdio.h> int main() { static int a[20]; int i = 0; a[i] = i ; printf("%d, %d, %d\n", a[0], a[1], i); return 0; }
Step 2: int i = 0; here vaiable i is declared as an integer type and initialized to '0'(zero).
Step 3: a[i] = i ; becomes a[0] = 0;
Step 4: printf("%d, %d, %d\n", a[0], a[1], i);
Here a[0] = 0, a[1] = 0(because all staic variables are initialized to '0') and i = 0.
Step 4: Hence the output is "0, 0, 0".
#include<stdio.h> int main() { int i=-3, j=2, k=0, m; m = ++i && ++j && ++k; printf("%d, %d, %d, %d\n", i, j, k, m); return 0; }
Step 2: m = ++i && ++j && ++k;
becomes m = -2 && 3 && 1;
becomes m = TRUE && TRUE; Hence this statement becomes TRUE. So it returns '1'(one). Hence m=1.
Step 3: printf("%d, %d, %d, %d\n", i, j, k, m); In the previous step the value of i,j,k are increemented by '1'(one).
Hence the output is "-2, 3, 1, 1".
#include<stdio.h> int main() { int i=2; printf("%d, %d\n", ++i, ++i); return 0; }
Anyhow, we consider ++i, ++i are Right-to-Left associativity. The output of the program is 4, 3.
In TurboC, the output will be 4, 3.
In GCC, the output will be 4, 4.
#include <stdio.h> void fun(char**); int main() { char *argv[] = {"ab", "cd", "ef", "gh"}; fun(argv); return 0; } void fun(char **p) { char *t; t = (p+= sizeof(int))[-1]; printf("%s\n", t); }
The output for the above program will be cd in Windows (Turbo C) and gh in Linux (GCC).
To understand it better, compile and execute the above program in Windows (with Turbo C compiler) and in Linux (GCC compiler).
#include<stdio.h> int addmult(int ii, int jj) { int kk, ll; kk = ii + jj; ll = ii * jj; return (kk, ll); } int main() { int i=3, j=4, k, l; k = addmult(i, j); l = addmult(i, j); printf("%d, %d\n", k, l); return 0; }
The function addmult(i, j); accept 2 integer parameters.
Step 2: k = addmult(i, j); becomes k = addmult(3, 4)
In the function addmult(). The variable kk, ll are declared as an integer type int kk, ll;
kk = ii + jj; becomes kk = 3 + 4 Now the kk value is '7'.
ll = ii * jj; becomes ll = 3 * 4 Now the ll value is '12'.
return (kk, ll); It returns the value of variable ll only.
The value 12 is stored in variable 'k'.
Step 3: l = addmult(i, j); becomes l = addmult(3, 4)
kk = ii + jj; becomes kk = 3 + 4 Now the kk value is '7'.
ll = ii * jj; becomes ll = 3 * 4 Now the ll value is '12'.
return (kk, ll); It returns the value of variable ll only.
The value 12 is stored in variable 'l'.
Step 4: printf("%d, %d\n", k, l); It prints the value of k and l
Hence the output is "12, 12".
#include<stdio.h> int i; int fun1(int); int fun2(int); int main() { extern int j; int i=3; fun1(i); printf("%d,", i); fun2(i); printf("%d", i); return 0; } int fun1(int j) { printf("%d,", ++j); return 0; } int fun2(int i) { printf("%d,", ++i); return 0; } int j=1;
Step 2: int fun1(int); This prototype tells the compiler that the fun1() accepts the one integer parameter and returns the integer value.
Step 3: int fun2(int); This prototype tells the compiler that the fun2() accepts the one integer parameter and returns the integer value.
Step 4: extern int j; Inside the main function, the extern variable j is declared and defined in another source file.
Step 5: int i=3; The local variable i is defines as an integer type and initialized to 3.
Step 6: fun1(i); The fun1(i) increements the given value of variable i prints it. Here fun1(i) becomes fun1(3) hence it prints '4' then the control is given back to the main function.
Step 7: printf("%d,", i); It prints the value of local variable i. So, it prints '3'.
Step 8: fun2(i); The fun2(i) increements the given value of variable i prints it. Here fun2(i) becomes fun2(3) hence it prints '4' then the control is given back to the main function.
Step 9: printf("%d,", i); It prints the value of local variable i. So, it prints '3'.
Hence the output is "4 3 4 3".
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