#include<iostream.h> static int b = 0; void DisplayData(int *x, int *y = &b) { cout<< *x << " " << *y; } int main() { int a = 10, b = 20 ; DisplayData(&a, &b); return 0; }
#include<iostream.h> static int Result; class India { public: void Change(int x = 10, int y = 20, int z = 30) { cout<< x + y + z; } void Display(int x = 40, float y = 50.00) { Result = x % x; cout<< Result; } }; class CuriousTab { int x, y; public: void Change(int x, int y = 50) { cout<< x + y; } }; class CuriousTab: public India, public CuriousTab { public: void Display(int x = 10, int xx = 100, int xxx = 1000) { Result = x + xx % x * x; cout<< Result ; } }; int main() { CuriousTab objCuriousTab; objCuriousTab.India::Display(10, 20.00); return 0; }
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