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CuriousTab

CuriousTab

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Home C++ Programming Constructors and Destructors See What Others Are Saying!
  • Question
  • Which of the following statement is correct?


  • Options
  • A. A destructor has the same name as the class in which it is present.
  • B. A destructor has a different name than the class in which it is present.
  • C. A destructor always returns an integer.
  • D. A destructor can be overloaded.

  • Correct Answer
  • A destructor has the same name as the class in which it is present. 


  • More questions

    • 1. Which of the following statement is correct?

    • Options
    • A. A referenced has to be de-referenced to access a value.
    • B. A referenced does not need to be de-referenced to access a value.
    • C. A referenced has to be double de-referenced to access a value.
    • D. Whether a reference should be de-referenced or not depends on the type of the reference.
    • Discuss
    • 2. Which of the following cannot be declared as virtual?

    • Options
    • A. Constructor
    • B. Destructor
    • C. Data Members
    • D. Both A and C
    • Discuss
    • 3. What will be the output of the following program?
      #include<iostream.h> 
      class CuriousTab
      {
          int x; 
          public:
          CuriousTab(int xx, float yy)
          {
              cout<< char(yy);
          } 
      }; 
      int main()
      {
          CuriousTab *p = new CuriousTab(35, 99.50f);
          return 0; 
      }

    • Options
    • A. 99
    • B. ASCII value of 99
    • C. Garbage value
    • D. 99.50
    • Discuss
    • 4. What will be the output of the following program?
      #include<iostream.h> 
      class CuriousTabTeam
      {
          int x, y; 
          public:
          CuriousTabTeam(int xx)
          {
              x = ++xx;
          }
          void Display()
          {
              cout<< --x << " ";
          }
      };
      int main()
      {
          CuriousTabTeam objBT(45);
          objBT.Display();
          int *p = (int*)&objBT;
          *p = 23;
          objBT.Display();
          return 0; 
      }

    • Options
    • A. 45 22
    • B. 46 22
    • C. 45 23
    • D. 46 23
    • Discuss
    • 5. A class's __________ is called when an object is destroyed.

    • Options
    • A. constructor
    • B. destructor
    • C. assignment function
    • D. copy constructor
    • Discuss
    • 6. A constructor that accepts __________ parameters is called the default constructor.

    • Options
    • A. one
    • B. two
    • C. no
    • D. three
    • Discuss
    • 7. Which one of the following is correct about the statements given below?

      1. All function calls are resolved at compile-time in Procedure Oriented Programming.
      2. All function calls are resolved at compile-time in OOPS.

    • Options
    • A. Only II is correct.
    • B. Both I and II are correct.
    • C. Only I is correct.
    • D. Both I and II are incorrect.
    • Discuss
    • 8. How can we make a class abstract?

    • Options
    • A. By making all member functions constant.
    • B. By making at least one member function as pure virtual function.
    • C. By declaring it abstract using the static keyword.
    • D. By declaring it abstract using the virtual keyword.
    • Discuss
    • 9. Copy constructor must receive its arguments by __________ .

    • Options
    • A. either pass-by-value or pass-by-reference
    • B. only pass-by-value
    • C. only pass-by-reference
    • D. only pass by address
    • Discuss
    • 10. What will happen if a class is not having any name?

    • Options
    • A. It cannot have a destructor.
    • B. It cannot have a constructor.
    • C. It is not allowed.
    • D. Both A and B.
    • Discuss


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