#include<iostream.h> class CuriousTab { int x; float y; public: void Function() { x = 4; y = 2.50; delete this; } void Display() { cout<< x << " " << y; } }; int main() { CuriousTab *pCuriousTab = new CuriousTab(); pCuriousTab->Function(); pCuriousTab->Function(); pCuriousTab->Display(); return 0; }
#include<iostream.h> class CuriousTab { int x, y; public: CuriousTab(int xx = 10, int yy = 20 ) { x = xx; y = yy; } void Display() { cout<< x << " " << y << endl; } ~CuriousTab() { } }; int main() { CuriousTab objCuriousTab; objCuriousTab.Display(); return 0; }
class Birds {}; class Peacock : protected Birds {};
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