#include<iostream.h> long FactFinder(long = 5); int main() { for(int i = 0; i<= 0; i++) cout<< FactFinder() << endl; return 0; } long FactFinder(long x) { if(x < 2) return 1; long fact = 1; for(long i = 1; i <= x-1; i++) fact = fact * i; return fact; }
#include<iostream.h> class CuriousTabArray { int Matrix[3][3]; public: CuriousTabArray() { for(int i = 0; i<3; i++) for(int j = 0; j < 3; j++) Matrix[j][i] = i + j; } void Display(void) { for(int i = 0; i < 3; i++) for(int j = 0; j < 3; j++) cout<< Matrix[j][i] << " "; } }; int main() { CuriousTabArray objCuriousTab; objCuriousTab.Display(); return 0; }
#include<iostream.h> class CuriousTab { int Num; public: CuriousTab(int x) { Num = x; } int CuriousTabFunction(void); }; int CuriousTab::CuriousTabFunction(void) { static int Sum = 0; int Dec; Dec = Num % 10; Num = Num / 10; if((Num / 100)) CuriousTabFunction(); Sum = Sum * 10 + Dec; return Sum; } int main() { CuriousTab objCuriousTab(12345); cout<< objCuriousTab.CuriousTabFunction(); return 0; }
#include<iostream.h> static int b = 0; void DisplayData(int *x, int *y = &b) { cout<< *x << " " << *y; } int main() { int a = 10, b = 20 ; DisplayData(&a, &b); return 0; }
#include<iostream.h> struct MyStructure { class MyClass { public: void Display(int x, float y = 97.50, char ch = 'a') { cout<< x << " " << y << " " << ch; } }Cls; }Struc; int main() { Struc.Cls.Display(12, 'b'); return 0; }
#include<iostream.h> class Base { public: int S, A, M; Base(int x, int y) { S = y - y; A = x + x; M = x * x; } Base(int, int y = 'A', int z = 'B') { S = y; A = y + 1 - 1; M = z - 1; } void Display(void) { cout<< S << " " << A << " " << M << endl; } }; class Derived : public Base { int x, y, z; public: Derived(int xx = 65, int yy = 66, int zz = 67): Base(x) { x = xx; y = yy; z = zz; } void Display(int n) { if(n) Base::Display(); else cout<< x << " " << y << " " << z << endl; } }; int main() { Derived objDev; objDev.Display(-1); return 0; }
#include<iostream.h> void Tester(int xx, int yy = 5); class CuriousTab { int x; int y; public: void Tester(int xx, int yy = 5) { x = xx; y = yy; cout<< ++x % --y; } }; int main() { CuriousTab objCuriousTab; objCuriousTab.Tester(5, 5); return 0; }
#include<iostream.h> class Number { int Num; public: Number(int x = 0) { Num = x; } void Display(void) { cout<< Num; } void Modify(); }; void Number::Modify() { int Dec; Dec = Num % 13; Num = Num / 13; if(Num > 0 ) Modify() ; if(Dec == 10) cout<< "A" ; else if(Dec == 11) cout<< "B" ; else if(Dec == 12) cout<< "C" ; else if(Dec == 13) cout<< "D" ; else cout<< Dec ; } int main() { Number objNum(130); objNum.Modify(); return 0; }
#include<iostream.h> double CuriousTabFunction(double, double, double = 0, double = 0, double = 0); int main() { double d = 2.3; cout<< CuriousTabFunction(d, 7) << " "; cout<< CuriousTabFunction(d, 7, 6) << endl; return 0; } double CuriousTabFunction(double x, double p, double q, double r, double s) { return p +(q +(r + s * x)* x) * x; }
#include<iostream.h> class CuriousTab { int x, y, z; public: void Apply(int xx = 12, int yy = 21, int zz = 9) { x = xx; y = yy += 10; z = x -= 2; } void Display(void) { cout<< x << " " << y << endl; } void SetValue(int xx, int yy) { Apply(xx, 0, yy); } }; int main() { CuriousTab *pCuriousTab= new CuriousTab; (*pCuriousTab).SetValue(12, 20); pCuriousTab->Display(); delete pCuriousTab; return 0; }
#include<iostream.h> void Tester(float xx, float yy = 5.0); class CuriousTab { float x; float y; public: void Tester(float xx, float yy = 5.0) { x = xx; y = yy; cout<< ++x % --y; } }; int main() { CuriousTab objCuriousTab; objCuriousTab.Tester(5.0, 5.0); return 0; }
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