#include<iostream.h> typedef void(*FunPtr)(int); int Look(int = 10, int = 20); void Note(int); int main() { FunPtr ptr = Note; (*ptr)(30); return 0; } int Look(int x, int y) { return(x + y % 20); } void Note(int x) { cout<< Look(x) << endl; }
#include<iostream.h> void MyFunction(int a, int b = 40) { cout<< " a = "<< a << " b = " << b << endl; } int main() { MyFunction(20, 30); return 0; }
#include<iostream.h> class CuriousTabArray { int array[3][3]; public: CuriousTabArray(int arr[3][3] = NULL) { if(arr != NULL) for(int i = 0; i < 3; i++) for(int j = 0; j < 3; j++) array[i][j] = i+j; } void Display(void) { for(int i = 0; i < 3; i++) for(int j = 0; j < 3; j++) cout<< array[i][j] << " "; } }; int main() { CuriousTabArray objBA; objBA.Display(); return 0; }
#include<iostream.h> class BaseCounter { protected: long int count; public: void CountIt(int x, int y = 10, int z = 20) { count = 0; cout<< x << " " << y << " " << z << endl; } BaseCounter() { count = 0; } BaseCounter(int x) { count = x ; } }; class DerivedCounter: public BaseCounter { public: DerivedCounter() { } DerivedCounter(int x): BaseCounter(x) { } }; int main() { DerivedCounter objDC(30); objDC.CountIt(40, 50); return 0; }
#include<iostream.h> class PowerFinder { public: void Power(int x = 1, int y = 1) { int P = 1, i = 1; while(++i <= y) { P *= x; } cout<< P << endl; } }; int main() { PowerFinder FP; FP.Power(2, 6); return 0; }
#include<iostream.h> int main() { float Amount; float Calculate(float P = 5.0, int N = 2, float R = 2.0); Amount = Calculate(); cout<< Amount << endl; return 0; } float Calculate(float P, int N, float R) { int Year = 1; float Sum = 1 ; Sum = Sum * (1 + P * ++N * R); Year = (int)(Year + Sum); return Year; }
#include<iostream.h> long GetNumber(long int Number) { return --Number; } float GetNumber(int Number) { return ++Number; } int main() { int x = 20; int y = 30; cout<< GetNumber(x) << " "; cout<< GetNumber(y) ; return 0; }
#include<iostream.h> int CuriousTabFunction(int a, int b = 3, int c = 3) { cout<< ++a * ++b * --c ; return 0; } int main() { CuriousTabFunction(5, 0, 0); return 0; }
#include<iostream.h> #include<string.h> class CuriousTab { char txtMsg[50]; public: CuriousTab(char *str = NULL) { if(str != NULL) strcpy(txtMsg, str); } int CuriousTabFunction(char ch); }; int CuriousTab::CuriousTabFunction(char ch) { static int i = 0; if(txtMsg[i++] == ch) return strlen((txtMsg + i)) - i; else return CuriousTabFunction(ch); } int main() { CuriousTab objCuriousTab("Welcome to CuriousTab.com!"); cout<< objCuriousTab.CuriousTabFunction('t'); return 0; }
#include<iostream.h> class AreaFinder { float l, b, h; float result; public: AreaFinder(float hh = 0, float ll = 0, float bb = 0) { l = ll; b = bb; h = hh; } void Display(int ll) { if(l = 0) result = 3.14f * h * h; else result = l * b; cout<< result; } }; int main() { AreaFinder objAF(10, 10, 20); objAF.Display(0); return 0; }
#include<iostream.h> long CuriousTabFunction(int x, int y = 5, float z = 5) { return(++x * ++y + (int)++z); } int main() { cout<< CuriousTabFunction(20, 10); return 0; }
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