#include<iostream.h> class CuriousTabSample { public: int a; float b; void CuriousTabFunction(int a, float b, float c = 100.0f) { cout<< a % 20 + c * --b; } }; int main() { CuriousTabSample objCuriousTab; objCuriousTab.CuriousTabFunction(20, 2.000000f, 5.0f); return 0; }
#include<iostream.h> static int Result; class India { public: void Change(int x = 10, int y = 20, int z = 30) { cout<< x + y + z; } void Display(int x = 40, float y = 50.00) { Result = x % x; cout<< Result; } }; class CuriousTab { int x, y; public: void Change(int x, int y = 50) { cout<< x + y; } }; class CuriousTab: public India, public CuriousTab { public: void Display(int x = 10, int xx = 100, int xxx = 1000) { Result = x + xx % x * x; cout<< Result ; } }; int main() { CuriousTab objCuriousTab; objCuriousTab.India::Display(10, 20.00); return 0; }
#include<iostream.h> class CuriousTab { int x, y; public: CuriousTab(int xx = 10, int yy = 20 ) { x = xx; y = yy; } void Display() { cout<< x << " " << y << endl; } ~CuriousTab() { } }; int main() { CuriousTab objCuriousTab; objCuriousTab.Display(); return 0; }
#include<iostream.h> class CuriousTab { int x, y; public: CuriousTab(int xx = 10, int yy = 20 ) { x = xx; y = yy; } void Display() { cout<< x << " " << y << endl; } ~CuriousTab() { } }; int main() { CuriousTab objCuriousTab; objCuriousTab.Display(); return 0; }
#include<iostream.h> class CuriousTabBase { protected: int x, y; public: CuriousTabBase(int xx = 0, int yy = 0) { x = xx; y = yy; } void Show() { cout<< x * this->y << endl; } }; class CuriousTabDerived { private: CuriousTabBase objBase; public: CuriousTabDerived(int xx, int yy) : objBase(xx, yy) { objBase.Show(); } ~CuriousTabDerived() { } }; int main() { CuriousTabDerived objDev(10, 20); return 0; }
#include<iostream.h> class CuriousTab { int x, y; public: CuriousTab() { x = 0; y = 0; } CuriousTab(int xx, int yy) { x = xx; y = yy; } CuriousTab(CuriousTab *objB) { x = objB->x; y = objB->y; } void Display() { cout<< x << " " << y; } }; int main() { CuriousTab objCuriousTab( new CuriousTab(20, 40) ); objCuriousTab.Display(); return 0; }
#include<iostream.h> class CuriousTab { public: int x, y; CuriousTab(int xx = 10, int yy = 20) { x = xx; y = yy; } void Exchange(int *, int *); }; int main() { CuriousTab objA(30, 40); CuriousTab objB(50); objA.Exchange(&objA.x, &objB.y); cout<< objA.x << " " << objB.y << endl; return 0; } void CuriousTab::Exchange(int *x, int *y) { int t; t = *x; *x = *y; *y = t ; }
#include<iostream.h> #include<string.h> #include<malloc.h> class CuriousTabString { char txtName[20]; public: CuriousTabString(char *txtTemp = NULL) { if(txtTemp != NULL) strcpy(txtName, txtTemp); } void Display(void) { cout<<txtName; } }; int main() { char *txtName = (char*)malloc(10); strcpy(txtName, "CuriousTab"); *txtName = 48; CuriousTabString objTemp(txtName); cout<< sizeof(txtName); return 0; }
#include<iostream.h> class CuriousTab { int x, y, z; public: CuriousTab(int x = 100, int y = 30, int z = 0) { this->x = x; this->y = y; this->z = z; Display(); } void Display() { cout<< x << " " << y << " " << z; } }; int main() { int a = 0, b = 1, c = 2; int &x = ++a; int &y = --b; int z = c + b - -c; CuriousTab objCuriousTab(x, y, z); return 0; }
#include<iostream.h> class TestDrive { int x; public: TestDrive(int xx) { x = xx; } int DriveIt(void); }; int TestDrive::DriveIt(void) { static int value = 0; int m; m = x % 2; x = x / 2; if((x / 2)) DriveIt(); value = value + m * 10; return value; } int main() { TestDrive TD(1234); cout<< TD.DriveIt() * 10 << endl; return 0; }
#include<iostream.h> int main() { float Amount; float Calculate(float P = 5.0, int N = 2, float R = 2.0); Amount = Calculate(); cout<< Amount << endl; return 0; } float Calculate(float P, int N, float R) { int Year = 1; float Sum = 1 ; Sum = Sum * (1 + P * ++N * R); Year = (int)(Year + Sum); return Year; }
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