#include<iostream.h> class CuriousTabBase { protected: int x, y; public: CuriousTabBase(int xx = 0, int yy = 0) { x = xx; y = yy; } void Show() { cout<< x * this->y << endl; } }; class CuriousTabDerived { private: CuriousTabBase objBase; public: CuriousTabDerived(int xx, int yy) : objBase(xx, yy) { objBase.Show(); } ~CuriousTabDerived() { } }; int main() { CuriousTabDerived objDev(10, 20); return 0; }
#include<iostream.h> class Tab { public: int x; }; int main() { Tab *p = new Tab(); (*p).x = 10; cout<< (*p).x << " " << p->x << " " ; p->x = 20; cout<< (*p).x << " " << p->x ; return 0; }
#include<iostream.h> class CuriousTabSample { public: int a; float b; void CuriousTabFunction(int a, float b, float c = 100.0f) { cout<< a % 20 + c * --b; } }; int main() { CuriousTabSample objCuriousTab; objCuriousTab.CuriousTabFunction(20, 2.000000f, 5.0f); return 0; }
#include<iostream.h> class CuriousTabArray { int array[3][3]; public: CuriousTabArray(int arr[3][3] = NULL) { if(arr != NULL) for(int i = 0; i < 3; i++) for(int j = 0; j < 3; j++) array[i][j] = i+j; } void Display(void) { for(int i = 0; i < 3; i++) for(int j = 0; j < 3; j++) cout<< array[i][j] << " "; } }; int main() { CuriousTabArray objBA; objBA.Display(); return 0; }
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