#include<iostream.h> int main() { int x = 10, y = 20; int *ptr = &x; int &ref = y; *ptr++; ref++; cout<< x << " " << y; return 0; }
#include<iostream.h> class CuriousTabTeam { int x, y; public: CuriousTabTeam(int xx) { x = ++xx; } void Display() { cout<< --x << " "; } }; int main() { CuriousTabTeam objBT(45); objBT.Display(); int *p = (int*)&objBT; *p = 23; objBT.Display(); return 0; }
#include<iostream.h> class CuriousTab { int x, y; public: CuriousTab(int xx = 10, int yy = 20 ) { x = xx; y = yy; } void Display() { cout<< x << " " << y << endl; } ~CuriousTab() { } }; int main() { CuriousTab objCuriousTab; objCuriousTab.Display(); return 0; }
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