namespace CuriousTabConsoleApplication { struct Sample { public int i; } class MyProgram { static void Main() { Sample x = new Sample(); x.i = 10; fun(x); Console.Write(x.i + " "); } static void fun(Sample y) { y.i = 20; Console.Write(y.i + " "); } } }
String s1 = "Five Star"; String s2 = "FIVE STAR"; int c; c = s1.CompareTo(s2); Console.WriteLine(c);
interface IMyInterface { double MyFun(Single i); }
class MyClass
{
double MyFun(Single i) as IMyInterface.MyFun
{
// Some code
}
}
class MyClass
{
MyFun (Single i) As Double
{
// Some code
}
}
class MyClass: implements IMyInterface
{
double fun(Single si) implements IMyInterface.MyFun()
{
//Some code
}
}
class MyClass: IMyInterface
{
double IMyInterface.MyFun(Single i)
{
// Some code
}
}
class MyClass: IMyInterface
{
double IMyInterface.MyFun(Single i)
{
// Some code
}
}
namespace CuriousTabConsoleApplication { class Sample { int i, j; public void SetData(int ii, int jj) { this.i = ii; this.j = jj } } class MyProgram { static void Main(string[ ] args) { Sample s1 = new Sample(); s1.SetData(10, 2); Sample s2 = new Sample(); s2.SetData(5, 10); } } }
char ch = Convert.ToChar ('a' | 'b' | 'c'); switch (ch) { case 'A': case 'a': Console.WriteLine ("case A | case a"); break; case 'B': case 'b': Console.WriteLine ("case B | case b"); break; case 'C': case 'c': case 'D': case 'd': Console.WriteLine ("case D | case d"); break; }
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